Disco Elysium adds collage mode to create new scenes, former creators dispute Studio ZA/UM’s claim

The PC version of Disco Elysium just got Collage Mode. After a few Valentine’s Day-themed tweets teasing it, studio ZA/UM dropped a cool diorama tool that lets you set up custom scenes featuring beloved Revachol characters, with flair Additional features like filters, magnifications, stickers, etc. The free update weighs around 300 MB and can be accessed from the main menu. It also features a “Bonus Secrets to Find” reference to Martinaise’s history — in-game locations — new voiceovers from bass narrator Lenval Brown, and five new unlockable Steam achievements. This news comes amid an ongoing legal dispute between the creators of Disco Elysium and studio ZA/UM.

Contrary to photo mode, Elysium’s discotheque Collage mode does not allow you to pause the game midway to take an editable screenshot. Instead, it lets you create settings from scratch — you can drag and drop characters, choose a location from the game, adjust weather and time conditions, add filters and frames, and even add text. copy. The game is set on a two-dimensional isometric plane, on which every item is drawn by hand. Think of it as a scrapbook maker with cutouts that you paste in to create your own scenes. The drag-and-drop controls let you place dozens of content anywhere you want, and even zoom in to enlarge the characters in a funny way. You can place them in interesting positions like upside down, curled into a ball, dancing, or even copulating.

There’s also a sticker collection for added flair, from Disco Elysium stock item images to custom emoji-like materials. It goes without saying that playing around in Collage Mode before the end of the game can reveal some revelations – at least in terms of characters and environments. Damn, I myself discovered two new characters that I haven’t met in my six thorough playthroughs Elysium Discotheque! Time to hunt them down on my seventh, perhaps? There’s also a dialogue scroll that you can turn on to enter some wacky lines for your own detective story. The tool serves as a nice break from the game’s heavy story, as you can both mess around and create art while the awesome music from Sea Power plays in the background. The images you create can be saved locally on your PC or even in the game for later use/edit.

Feedback to this update has been mixed, with some liking the content but others being unable to show support for it due to an ongoing legal dispute involving Disco Elysium. Late last year, a average post from Martin Luiga, co-founder and secretary of “ZA/UM cultural association,” confirmed that Disco Elysium’s core creators, the designers Robert Kurvitz, artist Alexander Rostov and writer Helen Hindpere, have not worked at the company since late 2021. “…they left the company involuntarily. This seems to be bad news for beloved fans who have been waiting for a Disco sequel,” the post read. “The reason for the dissolution of the cultural organization is that it no longer represents the ethos for which it was founded. People and ideas are eternal; institutions can also be temporary.” Luiga served as the game’s editor.

Studio ZA/UM answered on the matter by stating that Disco Elysium “was and remains a joint effort” and that it “has no further comment to offer” other than the promise of a new project from the team. Remember that the aforementioned ZA/UM cultural association and ZA/UM studio are being handled separately. This was followed by Kurvitz and Rostov issuing a open letter to fans, in which they claimed that the studio’s new owners had taken control through fraud and reiterated that they had been kicked out of the company. Estonian entrepreneur Ilmar Kompus — now CEO at ZA/UM — and Tõnis Haavel argue that employees were fired for misconduct and creating a toxic work environment. In the midst of this, former executive producer Kaur Kender has made his debut own legal battleannounced that he was also fired after the new management took over.

Earlier this week, studio ZA/UM stated that the ongoing legal battle with Kender has been resolved, but in a new statement with Eurogamer, creators Kurvitz and Sander Taal dispute numerous claims. “The press release quotes Kender as admitting that he filed a ‘false’ lawsuit against ZA/UM in late 2022. We disagree. Kender’s lawsuit is based on the misuse of ZA/UM funds (€4.8 million) by major shareholders [and new owners] Kompus and Haavel to increase their stake in the company,” the statement read.

“In the press release, Kompus and Haavel acknowledged this abuse, arguing only that the money was ‘returned to ZA/UM’. However, returning the stolen money does not undo the crime; here, it does not cancel out the majority that Kompus and Haavel have illegally won in ZA/UM.”

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