After several leaks over the past few weeks, Ubisoft officially reveals that Assassin’s Creed Mirage is real. As expected, Ubisoft revealed a lot more about Mirage during today’s Ubisoft Forward showcase, including the game’s protagonist, setting, and more.
If you’ve been paying attention to leaks and rumors, you probably already have a good idea of what the Mirage will be like, doubly so after today’s presentation. Basim Ibn Ishaq, the master assassin from Assassin’s Creed Valhalla, will star this time. However, he’s not the polished warrior you might remember him as Mirage takes place years before Valhalla. In this game, he is a young thief, and his playground is the diverse and beautiful streets of Baghdad, Iraq. Set in 861, a time when Baghdad was the center of science, art and commerce in the world, Basim will stumble across the Hidden Ones.
He will be taken on under the direction of mentor Roshan, voiced by Emmy Award-winning actress Shohreh Aghdashloo, who will help him grow from street thief to apprentice to master assassin .
Ubisoft’s presentation also revealed that Mirage represents a return to the roots of Assassin’s Creed, inspired by the first game that started it all. Gone are the colorful loots, huge colorful maps and dozens of quests and side quests. Mirage is a linear action-adventure game set in the extremely dense city of Baghdad, where the three main pillars of the series – stealth, parkour, and assassination – are once again in the spotlight.
To accompany this return to form, Mirage features brand new parkour animations, including new Pole Vault moves and returning favorites like angle rotation. Basim can still basically climb everything like Bayek, Kassandra, and Eivor, but his parkour will be the smoothest and most versatile in the series for many years to come. This will get him through the arched streets and rooftops of Baghdad’s four main districts, including industrial Karkh and the lush gardens of Round City.
As Basim progresses through the ranks of the Hidden Ones, he will unlock more skills to help him in his fight against the Order of the Ancients (and his terrifying visions and mysterious background) . He’ll also upgrade his arsenal with knife throwing, dart launchers, smoke bombs, mines, noise generators, and of course, hidden swords (but not before losing a finger or two) .
Assassin’s Creed Unity’s black box missions are also back, which should give Mirage some more open-ended endings compared to previous Assassin’s Creeds. Like the first Assassin’s Creed, players will target quests at the Hidden Ones’ under-construction Alamut Castle, an expansive lore Persian fortress that first appeared in the game. Basim will need to use Enkidu, his eagle Aquila Heliaca, as an eye in the sky. However, he will need to keep an eye out for specialized archers on the rooftops of Baghdad that can shoot down Enkidu.
Assassin’s Creed Mirage doesn’t have a release date yet, but Ubisoft says it’ll be out next year.
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